“It’s coming soon.” Eliana warned as we started to approach the dock.
“What?” I asked, but no sooner did I ask than I felt a familiar feeling, but it was the text that told me what happened clearly.
[You have entered the dungeon, Champion’s Gauntlet. Destroy the lore to break the curse, or complete the lore for extra dungeon points and a blessing!]
“What was that?” Chance asked.
“My chest skipped a beat,” Cici added.
I knew they said that the isnds were a dungeon, but I had never met a dungeon that didn’t have some kind of distinct entrance. In my mind, I had imagined us sailing through some kind of ravine and entering into some watery crater surrounded by impassible mountains, although the maps I had seen didn’t represent such a scene. Instead, the distant ndscape blended with the appearance inside seamlessly. There was no block or portal-like entry.
When it came to Karr’s dungeon and even Mina’s Dungeon, they had expelled out miasma that affected the external terrain and started to make it look a bit like inside the dungeon, but that terrain still wasn’t technically the dungeon until you went through the entrance. I had never encountered a dungeon before that was just part of the ndscape like this. As we passed the unseen barrier, other than a slight shift in the mana as we entered a miasmic region, nothing else could be detected. Had I not had the text warning, I’d never even guessed we were in a dungeon.
As we sailed around the isnd, we came upon a massive cove, and in that cove was a modest-sized city complete with docks. Many boats seemed to be sailing in and out of the city. Some were heading to the mainnd. These were usually rger. Others were heading straight to the other isnds, likely for adventurers looking to train in this so-called champion’s gauntlet. The naming of the dungeons never seemed to have any steadfast rule. Some were named after the person or persons that instigated it, while others were named after their function or their story.
“I wonder why it’s called the Tearfall Isles instead of the Champion’s Gauntlet.”
“Oh? You know the name of the dungeon?” One of Alysia’s friends overheard me and spoke up. “Most people don’t know the true name unless they take part in the gauntlet. They all just call it Tearfall instead. The name Tearfall comes from the shape of the isnds. If you look at a map, they resemble teardrops falling from the Ost Republic. They were named before the formation of the dungeon.”
It turned out that every question didn’t necessarily need to have a complex answer about the lore that stemmed back hundreds of years. Hearing such a simple expnation was rexing in a way. That’s when I heard the st part of her statement.
“The isnds came before the dungeon?” I asked in surprise.
“Is it so surprising?” Eliana asked. “After everything you’ve seen?”
I supposed it wasn’t. In most cases, dungeons were like cancer, carving themselves out of the nd in their little separate bubble of miasma. However, soul dungeons could exist bound to an object and took up no space. Why should I be surprised now by a dungeon that was indistinguishable from the world around it?
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