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Oscar Corvus - End of Chapter 4 Character Stats

  Note: This is not perfect. It's more to give a sense of scale as to how Corbeau changes from one section to another. May not relate well with traditional Moonlight Sculptor values.

  End of chapter 4:

  Stat Window

  Avatar: Corbeau     Type: Neutral

  Level: 9        Class: Ivaldi Rune-Smith (Journeyman)

  Title: None       Fame: 70

  Life: 482/482      Mana: 250/250

  Strength: 35      Dexterity: 45

  Vitality: 18       Wisdom: 40

  Intelligence: 45     Leadership: 3

  Luck: 10        Stamina: 31

  Offence: 21 (main hand) Defense: 101

  Resistance to magic: Fire 20% ,

  Elemental 1.5 %, Resistant to heat up to 150F.

  Fireproof up to 200F.

  Note: Uses Vielfras’ Life = 6.4* Vitality + 36* LVL, Mana = 5 * Int.

  Skill Window

  Rune Magic (Beginner Level 8)

  Magic Mastery (Beginner Level 5)

  Rune Meditation (Beginner Level 8)

  Continuous Casting (Beginner Level 5)

  Multitasking (Level 1)

  Smithing (Intermediate Level 1)

  Rune Scribing (Level 4)

  Sharpening (Level 4)

  Polishing (Beginner Level 1)

  Lab Safety (Beginner Level 4)

  Smith Stoicism (Beginner Level 9)

  Sneak (Level 1)

  Small Unit Commander (Level 1)

  Bonuses:

  Runes 10% more effective, cost 10% less MP (Journeyman Rune-Smith)

  +10% HP (half-dwarf)

  +10% MP (half-elf)

  The tale has been taken without authorization; if you see it on Amazon, report the incident.

  Equipped

  Sindri’s Knife: + 12 attack, Unknown rune effects (electrical and ice)

  Colada (Bound Sword) Fully Charged: +21 attack. Ignores 20% or 40 points of enemy defense, whichever is greater. Powered effects: Cut through magic, Increase Exp. Gain, Strengthen Sword, Increase hitting power.

  Close Fit Heavy Helmet (fitted): +16 Defense.

  Articulated Gauntlets (fitted): +14 Defense. Increases damage dealt by fists.

  Dwarven style greaves (fitted): +10 Defense. Increases damage dealt by kicks using your shin and strikes using knees.

  Rune-Mail Hauberk (fitted) Fully charged: +60 Defense. Powered effects: Block Magic and Improve Strength. 50% damage reduction from slashing or piercing attacks. Has low resistance to blunt attacks.

  Note: Fitted armor has less movement speed penalty and causes less tiredness.

  Leather Boots: +1 Defense.

  Journeyman’s AC: Attack depends on rounds used.

  180x regular Journeyman’s round: 30 damage, damage decreases with distance.

  60x advanced Journeyman’s round: 50 damage, damage decreases with distance.

  60x silver Journeyman’s round: 50 damage, increased damage against undead, damage decreases with distance.

  Rewards and effects:

  100 Reputation Bonus in Ivaldi Docklands

  Free Meals at Dancing Mermaid (Kabin’s Pub)

  Cooking Lessons (Kabin-unclaimed)

  Sword binding (Sindri-unclaimed)

  Inventory (Permanently kept)- Sindri’s Backpack

  Blood Runes Book (unread)

  Malevolent Sword (Unkown)

  Travelling Forge, Grinding Wheel and Anvil

  Smithing Tools

  Sindri’s Engraving tools

  Sindri’s Library Key

  Corbeau’s Journal

  Spells Used:

  Eihwaz & Eihwaz reversed- strengthen or weaken

  Dagaz- learning

  Algiz- Defense (esp. against magic)

  Uruz- Power (physical strength)

  Enchantments Used:

  Deep Cut

  No Rust

  Never Break

  Keep Sharp

  Never Smell

  Never Tear

  Afli- Power (mana store)

  Bruni-Fire/heat

  Leita- Seek

  Festa- Accelerate

  Books & Knowledge:

  Basics of Rune-Magic.

  24 Basic Runes.

  Basic Enchantments.

  Intro to rune diagrams

  Basic rune diagrams

  Rune diagram theory through the ages

  Rune diagram theory vol. 1

  Rune diagram theory vol. 2

  Southern runes

  Unified rune theory by Sindri

  Crafting Diagrams:

  Damascened Metal

  Damascus Steel Rune-Sword

  Long-sleeve Riveted Chain Mail Hauberk

  Articulated Gauntlets

  Close Fit Heavy Helmet

  Dwarven Greaves

  Journeyman’s AC

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