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Chapter Four: 40 Million Views (Jamie)

  The email arrived at 11:43 on a Tuesday night, which was the exact wrong time for anything important to happen to Jamie Kennedy.

  He was sitting at his desk in a state that could generously be described as "studying" — laptop open to a half-finished Canva slide deck for his Introduction to Marketing Communications assignment, Discord open in a second tab, a third tab hosting a YouTube video he'd already watched twice about brand identity for small businesses that he had absolutely no intention of applying to his actual life yet. His roommate, Dev, was asleep with the reliability of someone whose sleep schedule had never once been a problem. The room smelled like instant ramen and the specific brand of deodorant that everyone in every dorm room in America seemed to own. The radiator ticked. The cursor on his slide deck blinked.

  Jamie had been staring at it for forty-five minutes.

  He was not, strictly speaking, a bad student. He just had a habit of looking at assignments and immediately calculating how much of his actual future they were worth. This particular slide deck — a mock campaign for a fictional sustainable sneaker brand that he'd named "Grounded" because he'd spent thirty seconds on it — was worth fifteen percent of his midterm grade, which was worth maybe a third of his final grade, which was one class out of eight, which meant that in the grand mathematics of his GPA, this slide deck's contribution to his future was somewhere in the range of negligible. He knew this was the wrong way to think about it. He thought it anyway.

  The notification chimed in the corner of his screen. He almost didn't look. He'd turned off most of his alerts months ago after a brief, humbling period of Pavlovian attention destruction, but he'd left email on because his professor had a habit of sending deadline changes at midnight.

  The subject line read:

  DEPTHS ETERNAL BETA INVITE — Congratulations, New User. You've been selected.

  Jamie stared at it for a long moment.

  Then he clicked it, because of course he clicked it. He wasn't an idiot. He knew what phishing emails looked like. He'd taken a cybersecurity awareness module in high school that had been deeply condescending and also had not stopped him, at seventeen, from nearly clicking on a fake Steam login page. But this one loaded cleanly from an address he recognized — he'd applied, after all, two months ago, in the specific way he approached most optional opportunities: efficiently and without much emotional investment.

  He scrolled the email.

  It was long. Official-looking in a way that suggested someone had put real effort into the template. The Depths Eternal logo was crisp and dark, all architectural geometry and negative space, the kind of design that made you feel like you were already inside something. There was his full name. His application ID. A check-in date. A location.

  Austin, Texas.

  His eyes moved down to the section header: WHAT TO EXPECT. He read it the same way he read syllabi — quickly, looking for the parts that actually mattered.

  Full-immersion VR. Haptic suit provided on arrival. Estimated session duration: six to eight hours. NDA attached. NDA he was apparently already legally obligated to uphold by virtue of having opened this email, which was a sentence that he had to read three times. Travel stipend covered. Hotel covered. He wouldn't have to spend anything. He would, however, have to fly to Austin on a Saturday, spend most of the day inside a game, and sign a document that was forty-seven pages long.

  He minimized the slide deck.

  Here is what Jamie had known about Depths Eternal when he filled out the application:

  The trailer had hit forty million views in its first week. It was the most-anticipated VR title of the decade, or at least that's what three separate gaming outlets had called it, and Jamie had noted this the same way he noted anything that a lot of people cared about — as a data point. He wasn't a dungeon crawler fan specifically. He played games the way a lot of people played games, casually and inconsistently, whenever the mood arrived and something else didn't. He'd watched enough YouTube to understand the genre. He'd played enough to know he wasn't precious about it.

  Enjoying this book? Seek out the original to ensure the author gets credit.

  What he was, was a first-year Communications and Marketing student who had looked at an application for a high-profile VR beta test and thought: this is a networking opportunity in a growth industry and it costs me nothing but a few paragraphs.

  He'd written the application in about forty minutes on a Sunday afternoon, between lunch and a nap. He'd answered the questions honestly, because honesty was efficient, and he'd been thorough in the sections about industry interest because that was where he'd actually had something useful to say. He'd noted that VR gaming would need marketing professionals who understood both the technology and the audience, and that participation in a beta at this stage was the kind of thing that looked good in a portfolio, and that he was interested in how the data from beta testing informed branding decisions downstream.

  He had not expected to get in.

  He scrolled back up to his name in the email and looked at it.

  There was a pull-quote from the MARA development team: We received thousands of applications and selected only a small cohort of testers whose profiles suggested the depth of engagement our data requires. Your application stood out.

  "Hm," Jamie said, to nobody in particular — a habit he'd never quite caught himself out of, the small sounds his brain made when it was working something through, whether anyone was there to hear them or not.

  He read the NDA at one in the morning, which he was aware was not a normal thing to do. Most people signed things and did not read them. Jamie read things, not because he was especially principled about legal documents, but because he had a specific anxiety about not knowing what he'd agreed to. He skimmed, really. The important parts:

  He could not discuss the specifics of gameplay, encounter design, or AI behavior with any third party for a period of eighteen months post-session.

  He consented to biometric data collection during the session, including heart rate, galvanic skin response, eye tracking, and "proprioceptive engagement metrics," a phrase that the document did not elaborate on.

  He acknowledged that the immersive experience might include "content designed to induce stress responses for the purpose of data collection" and that these stress responses were "within safe parameters as determined by the Depths Eternal development team."

  He'd played enough games to know that "stress responses within safe parameters" was a normal thing to put in a VR beta agreement. The haptic feedback would probably feel a bit weird when you got hit. That was the whole point. He clicked ACCEPT.

  Dev stirred from across the room, rolled over, and said something approximately shaped like the word "lights."

  "Sorry," Jamie said, and turned his desk lamp off. He kept the laptop open, the glow of it small and blue in the dark, and began filling out the travel form.

  He found a direct flight. Ninety-three dollars, which the stipend form would reimburse. He sat on it for a moment with his finger over the trackpad, the booking confirmation page waiting for him to click through, and did the calculation he always did when he was about to commit to something.

  He thought about what he stood to gain. Connections, maybe. A story, definitely — he had a feeling that whatever happened in that room would end up in a cover letter somewhere, framed carefully to make it sound like strategic industry experience. He thought about the footage he'd seen of the haptic suit, the way the beta testers in the promotional materials had moved in it, which was the way you moved when something was making your body believe it was real. He thought about the forty million views, and what it meant to be among the first people inside.

  He thought, briefly and with a strange involuntary vividness, about the summer he was nine. A beach resort somewhere on the Gulf Coast, his parents' idea of a big trip, the water so warm it barely felt like water. He'd waded out further than he should have, further than he'd realized, and then something had happened to the seafloor under his feet — the bottom dropping away, a current catching him sideways — and for about four seconds he'd been underwater and couldn't find up, and the light had gone green and strange and then something had brushed against his leg. Smooth and quick and gone before he could see it. He'd made it back to the shallower water screaming, and his dad had told him it was probably a fish, and he had known, with the certainty of a nine-year-old who had felt the thing, that knowing what it probably was didn't help at all. The helplessness was the part that stayed. The not-knowing-what-touched-you was the part that stayed. The memory of his own leg in that green water and the thing that had moved against it and then vanished back into the murk — that was the part he still couldn't look at directly, even ten years later.

  He blinked. The booking confirmation page waited.

  VR dungeon, he reminded himself. Rendered by an algorithm. The water, if there was any, would be code.

  He clicked through.

  Flight confirmed. Austin, Texas. Departure 7:15 AM, Saturday.

  He closed his laptop and sat in the dark for a moment, listening to Dev breathe and the radiator tick and the specific nighttime silence of a building full of people who were all asleep except for him. Outside, somewhere, a car passed. The semester would go on without him for one weekend. His slide deck would still need the finishing touches. "Grounded" sustainable sneakers would wait.

  He thought, again, about the forty million views. About what his application had said about marketing professionals who understood the technology. About the phrase your application stood out.

  He was practical. He was not, he told himself, the kind of person who got swept up in things.

  He set his alarm for 5 AM and went to sleep.

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