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Chapter 60

  My soul is healed. My soul is healed. The words keep repeating in my head. My soul is healed. No more soul damage. It’s like saying your cancer is cured, not just in remission. My soul is healed. I stood there dumbfounded. It was supposed to take 2 years, not 4 months. I gathered myself together.

  As I started walking back to the gate, I noticed my notification alert was flashing quite quickly. So, I brought it up.

  Congratulations. You soul is repaired, and you are able to gain experience. The first order of business is to pick your class. Options available are:

  Champion of Life

  Hero of Healing

  Monster Bane

  Apprentice Angel

  Congratulations, you have picked Champion of Life. Champion of Life is a world unique class. Only held by one person in the world at any one time. It doubles your stat gains per level and also provides a list of skills to choose from at each level up. If maxed out in stats, Champion will be allowed to pick an additional skill and two skill points per level.

  Champions specialize in fighting monsters, undead, demons, and devils. Anything with a drive to kill, the Champions stand between them and the living. You gain +10% damage against monsters, +20% damage against undead, demons and devils. Applied after all other damage additions. Banishment level 5 has been added to your spell knowledge to aid in your fight for life.

  Champion of Life also provides healing to those in need. Ranged Minor Heal and Ranged Medium Heal spells were added to your spell knowledge. Healing Aura skill had been added.

  Champions of Life are not only a Fighting Force for Life but also a Healer. Those two seemingly conflicting paradigms drive the Champion to do both.

  Ranged Minor Heal is a ranged spell. You cast Ranged Minor Heal the same as Minor Heal, but don’t need to be touching the target. Distance is dependent upon spell skill level.

  Level 1 is 2 feet

  Level 2 is 4 feet

  Level 3 is 7 feet

  Level 4 is 12 feet

  Level 5 is 20 feet

  Level 6 is 36 feet

  Level 7 is 64 feet

  Level 8 is 114 feet

  Level 9 is 201 feet

  Level 10 is 358 feet

  Ranged Medium Heal is a ranged spell. You cast Ranged Medium Heal the same as Medium Heal, but don’t need to be touching the target. Distance is dependent upon spell skill level.

  Level 1 is 2 feet

  Level 2 is 4 feet

  Level 3 is 7 feet

  Level 4 is 12 feet

  Level 5 is 20 feet

  Level 6 is 36 feet

  The story has been taken without consent; if you see it on Amazon, report the incident.

  Level 7 is 64 feet

  Level 8 is 114 feet

  Level 9 is 201 feet

  Level 10 is 358 feet

  Healing Aura will continuously cast a Heal Over Time spell equivalent to Minor Heal every 15 seconds. Aura coverage is dependent upon spell level.

  Level 1 is 5 feet

  Level 2 is 10 feet

  Level 3 is 14 feet

  Level 4 is 18 feet

  Level 5 is 21 feet. Effect is equivalent to Medium Heal spell over 20 seconds

  Level 6 is 24 feet

  Level 7 is 26 feet

  Level 8 is 28 feet

  Level 9 is 40 feet

  Level 10 is 50 feet

  Wait, I didn’t pick anything. Champion of Life was my only choice, so the System picked it for me. As I read its description, I realized it was a great match for me. The skill gains along made it great but add in the extra damage and the spells. I would be overpowered in no time.

  I called up my status:

  Name: Trevor Ervine Johns

  Race: Human

  Class: Champion of Life

  Level: TDB after Monster Wave completion

  Well, now I just had to wait until the monster wave was official over.

  As I came close to the gate, Earl Donnert and Ruberm came out to meet me. The Earl was eager to hear what had happened and why the Demon and Angel went away.

  “It’s a long story. I knew both of them from my time on Heaven’s Path. I told you before about my journey here, but one thing I left out was that I interfered in a fight between those two: Zemoculus and Arigulius. Apparently, I did some damage that Zemoculus could not get healed. He was behind the assassination attempts and was also responsible for the Death Merchants. Lastly, he created this monster wave. All in an attempt to kill me for his injury. I just so happened that I was able the only one that was able to heal him. Long story short, I had Arigulius verify Zemoculus assertions and that healing him would be a good thing. It was, so I did. Not for free though. He will take care of the Healer’s Guild, so they won’t try to have me killed, and has banished himself for 1000 years. In addition, I have the location of the dungeon that is causing the annual monster wave. Clearing it out will provide a ten-year period of no monster waves. The monster wave should be over now, but I am not getting any notification of that. Is another wave coming?”

  Ruberm replied “No. This wave is finished. The only thing remaining is for us to walk through the gate. This signals the System to end the wave and provide all loot, titles, bonuses and experience. This way no one is overwhelmed on the battlefield. So, let’s get through the gate and end this.”

  The Earl looked at me. “You keep strange company, Trevor of House Tierra, but I agree with Ruberm, let’s leave this battlefield.”

  I agreed and the three of us marched through the gate, where we were greeted with a loud roar of approval from all the fighters, mages, and helpers that had participated in the defense. When the roar died down, the Earl yelled “I declared this Monster Wave over and we are victorious.”

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